Recent Posts

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91
Videos / Banjo Kazooie (TR64 OGL v0.92) In Action
« Last post by Gent on May 17, 2015, 06:58:28 PM »
92
Videos / AeroGauge (TR64 OGL v0.92) In Action
« Last post by Gent on May 17, 2015, 06:56:40 PM »
93
Videos / 1080 Snowboarding (TR64 0.9.3) In Action
« Last post by Gent on May 17, 2015, 06:40:32 PM »

94
TR64 OpenGL Video Plugin / TR64_ogl beta-0.9.4 2012-04-19
« Last post by Gent on May 16, 2015, 08:37:39 PM »


Here is the TR64_ogl beta-0.9.4 2012-04-19 Download


95
TR64 OpenGL Video Plugin / TR64_ogl_0.9.4_11.09.2012
« Last post by Gent on May 16, 2015, 08:36:34 PM »


Here is the TR64_ogl_0.9.4_11.09.2012 Download


96
TR64 OpenGL Video Plugin / TR64_ogl_0.9.3_15.01.2012.a
« Last post by Gent on May 16, 2015, 08:33:19 PM »


Here is the TR64_ogl_0.9.3_15.01.2012.a Download



97
TR64 Emulator / Re: New Emulator?
« Last post by Icepir8 on September 10, 2013, 10:56:31 AM »
Sorry for taking so long to get back to you. But have been very busy with job and other issues. First off, I am trying to get to as close to 100% accurate emulation. Second I am doing it in C# with the hope of porting it to Xbox 360 and other systems
like Android and Linux using Mondo.
98
TR64 Emulator / Re: New Emulator?
« Last post by oddMLan on August 04, 2013, 02:51:37 AM »
Hey Icepir8, how's the development of the rewrite going?
Also, I'd like to know the advantages of this alleged emulator like fire-wsp said.
99
TR64 Emulator / Re: New Emulator?
« Last post by fire-wsp on February 03, 2013, 04:46:09 PM »
Will this be totally different from current Emulators?
What improvements or advantages are you planning?

100
TR64 Emulator / Re: New Emulator?
« Last post by Icepir8 on January 28, 2013, 12:40:53 PM »
I am currently doing a complete rewrite of TR64. I am about 40% done so far.
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