Tr64dev Forum

TR64 Development => TR64 OpenGL Video Plugin => Errors and Bugs => Topic started by: Gent on November 27, 2011, 08:08:24 PM

Title: AeroGauge Issues
Post by: Gent on November 27, 2011, 08:08:24 PM
AeroGauge (TR64 OpenGL v.0.92)

Below is AeroGauge with TR64 OpenGL v.0.92. The issues vary from a Res issues that effect screens and menus that make it a little hard to choose options because it isn't displayed or are hidden. Also the refill of energy (Green Glow Effect) in the specific regions of the game are not present. See Jabo video to see it in action via the tunnel near start and end point of race.

[youtube]http://www.youtube.com/watch?v=FLvbqU14J5M[/youtube]


AeroGauge (JaboD3D8.v.1.6.1)

Below is AeroGauge with Jabo Direct3D8 v.1.6.1 as all should be.

[youtube]http://www.youtube.com/watch?v=MWCiKbtgNqw[/youtube]

Title: Re: AeroGauge Issues
Post by: Pokefan999 on December 02, 2011, 07:23:05 PM
No issue with the res problem you mention about the menu.
Not sure what you mean green glow

tested U and E on 1964mod - working fine
Title: Re: AeroGauge Issues
Post by: Gent on December 02, 2011, 07:26:31 PM
watch both the videos again and look at Jabos one (Last One) when it goes into the tunnel around 01:20 and you will see the effect around the car that isnt there in the 1st (TR64 OGL) just a slight green glow
Title: Re: AeroGauge Issues
Post by: Pokefan999 on December 02, 2011, 07:50:14 PM
ok - green glow is missing

the U version is not very stable with TR.
I have to start it twice to correct the res issue, sometimes