Tr64dev Forum

TR64 Development => TR64 OpenGL Video Plugin => Errors and Bugs => Topic started by: Gent on November 26, 2011, 09:35:14 AM

Title: 007 - The World Is Not Enough Issues
Post by: Gent on November 26, 2011, 09:35:14 AM
007 - The World Is Not Enough (TR64 OoenGL v.0.92)

Below is 007 - The World Is Not Enough with TR64 OpenGL v.0.92. The issues vary from textures incorrect to missing items like James Bonds Arm and Gun that are then appear but drawn incorrectly through windows.

[youtube]http://www.youtube.com/watch?v=XXQxh0vBy8E[/youtube]


007 - The World Is Not Enough (JaboD3D8.v.1.6.1)

Below is 007 - The World Is Not Enough with Jabo Direct3D8 v.1.6.1 as all should be.

[youtube]http://www.youtube.com/watch?v=srM4hdBSxhY[/youtube]
Title: Re: 007 - The World Is Not Enough Issues
Post by: Pokefan999 on December 02, 2011, 07:43:22 PM
The receptionist face looks correct to me on 1964mod.
too bright - gamma correction issue???
Title: Re: 007 - The World Is Not Enough Issues
Post by: Gent on January 15, 2012, 05:09:43 PM
Ok the latest build looks really amazing but this face issue is down to one specific person (the man to the left of the counter)

see attached images and also load the save for the (U) region below

Title: Re: 007 - The World Is Not Enough Issues
Post by: Gent on January 15, 2012, 05:24:30 PM
And now the E Region.

It has a slight Res issue which brings on some texture flaws but have a look at our face issue below and a (E) Region save