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Messages - Gent

Pages: 1 2 3 [4] 5 6 7
46
Errors and Bugs / Penny Racers Issues
« on: January 22, 2012, 01:01:39 PM »
This game auto detects on 7 conkers but that flickering whoa and isnt correct The closest i can get it right is 3 mortal.

This Shows the best result but still isnt correct when you look at the '
Fluttering Flag' screen and in-game cars missing issues

Code: [Select]
[C83CEB83-FDC56219-C:50]
Good Name=Penny Racers (E)
Internal Name=PENNY RACERS                                                                                                                                                                                                                                               
UCode=3
FrameBuffer=0
FogEmulation=0
ForceDepth=0
Comments=white screen/missing cars/other issues

//----

[73ABB1FB-9CCA6093-C:45]
Good Name=Penny Racers (U)
Internal Name=PENNY RACERS               
UCode=3
FrameBuffer=0
FogEmulation=0
ForceDepth=0
Comments=white screen/missing cars/other issues

See images below of TR64 and Jabo 1.6.1 for Comparison

47
Just uploaded the latest as i have finished testing and adding Ucode and comments for the O's

48
Errors and Bugs / Re: Last Legion UX (J) Isuues
« on: January 20, 2012, 10:29:05 AM »
Thank you Neko really appreciate that

49
Errors and Bugs / Last Legion UX (J) Isuues
« on: January 19, 2012, 11:54:40 AM »
This is Last Legion UX (J) using TR64 0.9.3

uCode 3 is used for now for best results with major issues still:

UCode=3
Comments=Black screen for most parts, needs microcode implemented?

  • 1964Video supports this game the best but with issues
  • Glide erros and crashes on load (Unsupported. Microcode not implemented)
  • Direct64 no support for the game ( (Unsupported. Microcode not implemented)
Below you will see 2 videos of TR64, 1964Video:

TR64 9.3

[youtube]http://www.youtube.com/watch?v=XpihV4X4YvM[/youtube]

1964Video

[youtube]http://www.youtube.com/watch?v=1DRL3Qi4HwI[/youtube]

Below here you will see screens of the other plugins Jabo, Glide and Direct64 issues

50
Just uploaded the latest as i have finished testing and adding Ucode and comments for the k's

51
Errors and Bugs / Re: Kirby 64 - The Crystal Shards Issue
« on: January 18, 2012, 07:14:16 PM »
Ice said he is having some issues viewing the Jabo 1.6.1 video so this is a non HD version for him to try:

Jabo 1.6.1

[youtube]http://www.youtube.com/watch?v=FaPco8zTVkY[/youtube]

52
Errors and Bugs / Kirby 64 - The Crystal Shards Issue
« on: January 18, 2012, 06:02:17 PM »
There are various issues with Kirby 64 - The Crystal Shards on TR64 OGL 9.3 using both uCode 4 and 7.

Below you will see videos of both uCodes and a video of jabo to compare.



TR64 OGL 9.3 with uCode 4.

[youtube]http://www.youtube.com/watch?v=5UFLmJDpf9U[/youtube]

TR64 OGL 9.3 with uCode 7.

[youtube]http://www.youtube.com/watch?v=oYs7Ckt_zJA[/youtube]

Jabo 1.6.1

[youtube]http://www.youtube.com/watch?v=RWXIboCvnMY[/youtube]

53
Errors and Bugs / Ken Griffey Jr.'s Slugfest (U) Unsupported?
« on: January 18, 2012, 03:20:47 PM »
I have tried both 1.6.1 and also the original 1.6 with original RDB.

Ken Griffey Jr.'s Slugfest (U) seems to be unsupported by TR64 OGL:

r4300i: 0.1%
Dlist: 0.0%
Alist: 0.0%
Idle: 99.9%

Can someone please test this and verify if it is the same for you?
Or if you have it working tell me your settings or (Emulator)

54
Errors and Bugs / Jeremy McGrath Supercross 2000 Issue
« on: January 16, 2012, 12:06:57 PM »
Jeremy McGrath Supercross 2000 Loads to Black Screen and if you button crunch it will then go through menus with sound but still see nothing.


55
Errors and Bugs / Jet Force Gemini Issues
« on: January 16, 2012, 12:00:09 PM »
Several Issues here Sadly:


  • When you see Juno Running with the circle view there is a line running down making it look like a cross-hair lol
  • On the input name menu, text does not appear when selected
  • When the ship leave to the 1st planet (cutscne) is terribly messed up
  • when the ship is landing on the planet (cutscene) again very messed up)
  • Juno's shadow is patchy and flat
  • Seems like theres a fb effect missing when you pause game to go into menu because of a black transion taking place before you see the menu
  • Enable Framebuffer Emulation crashes the game when enabled

See images below

56
Errors and Bugs / Re: 1080 Snowboarding Issues
« on: January 16, 2012, 01:11:55 AM »
Ok the latest build looks fantastic with missing trees also fixed.

Below you will see a run through match race normal level with tr64 ogl 0.9.3 looking great on this game.

[youtube]http://www.youtube.com/watch?v=EdZleB4iVlQ[/youtube]

Find build below

57
Errors and Bugs / Re: 007 - The World Is Not Enough Issues
« on: January 15, 2012, 05:24:30 PM »
And now the E Region.

It has a slight Res issue which brings on some texture flaws but have a look at our face issue below and a (E) Region save


58
Errors and Bugs / Re: 007 - The World Is Not Enough Issues
« on: January 15, 2012, 05:09:43 PM »
Ok the latest build looks really amazing but this face issue is down to one specific person (the man to the left of the counter)

see attached images and also load the save for the (U) region below


59
Errors and Bugs / Re: 1080 Snowboarding Issues
« on: January 14, 2012, 01:20:32 PM »
OK the Black Sky Issue has now been addressed and we can now see the textures of the sky. However the sky has what i like to call a Diamond Sky effect because it is like looking at the sky through a diamond lol see attached image and last 0.9.2 Final build.

As Ice said and i quote "We have sky" roflmao, This is the final release for 0.9.2. as the next release will be 0.9.3 and I will be working on combiner and texture bugs.


60
Just uploaded the latest as i have finished testing and adding Ucode and comments for the I's

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