Tr64dev Forum

TR64 Development => Downloads => TR64 OpenGL Video Plugin Official Database Ini => Topic started by: Gent on November 26, 2011, 06:30:54 PM

Title: tr64_ogl_ini_2015_05_16
Post by: Gent on November 26, 2011, 06:30:54 PM
Below is my idea of a nice looking and feeling official ini that could be released with the dll.

I have also think it would be nice to have the roms Good Name= and Internal Name= after CRC on rom save from plugin dialog as to maintain new entries into an 0-9 and A-Z specific order for a cleaner and more manageable format.

You will also notice i have added Notes= just so we have an idea at a glance what an issue may be.

I would also like to see the ini using the correct crcs as the Rom itself through the rom info dialog of the emulator.

Code: [Select]
// TR64 OpenGL Video Plugin Official Database Ini By TR64 Dev Team
// ----------------------------------------------------
//
// This file is only to be used with TR64 OpenGL Graphics Plugin v0.94 and above
// It is incompatible with anything prior to this release....
//
// ----------------------------------------------------

[Meta]
Author=Gent
Version=TR64 OpenGL Graphics Plugin v0.94
Date=16th May 2015
Homepage=http://tr64dev.emulation64.com

//--------- uCodeCRC Section ------------//

[uCodeCRC]
uCodeCRC-A773522B=4
uCodeCRC-2CBC00E3=1
uCodeCRC-6BBA9076=4
uCodeCRC-4281C96A=1
uCodeCRC-66C8EFBA=1
uCodeCRC-181C5D39=1
uCodeCRC-CF456ADB=1
uCodeCRC-490D67E5=3
uCodeCRC-3784DE90=1
uCodeCRC-5ACE1350=1
uCodeCRC-785CA593=4
uCodeCRC-DB216776=1
uCodeCRC-2F2BD9DD=7
uCodeCRC-51BC68D7=1
uCodeCRC-ADC05B94=4
uCodeCRC-81B7044C=1
uCodeCRC-9D544459=4
uCodeCRC-0B041373=1
uCodeCRC-A0578DB9=1
uCodeCRC-FF616999=0
uCodeCRC-C67318F3=2
uCodeCRC-D7BCA20B=1
uCodeCRC-BA53B4A5=5
uCodeCRC-DED257F8=4
uCodeCRC-5C3E585A=4
uCodeCRC-1392F27F=2
uCodeCRC-20FB172C=1
uCodeCRC-CB00AA83=0
uCodeCRC-C7E12208=3
uCodeCRC-3724D5A6=4
uCodeCRC-2D27C4BA=1
uCodeCRC-C42A995A=1
uCodeCRC-548DB093=7
uCodeCRC-1069BF0E=4
uCodeCRC-CFBA1CCA=4
uCodeCRC-FEB18051=1
uCodeCRC-C1EF7DA0=1
uCodeCRC-9F220178=0
uCodeCRC-2B7224D3=6
uCodeCRC-3D4EBB4C=6
uCodeCRC-992A1AA3=0
uCodeCRC-014F28B2=1
uCodeCRC-9B30F2AF=1
uCodeCRC-FDF42D73=4
uCodeCRC-0CD0A256=0
uCodeCRC-B11DEC2F=1
uCodeCRC-DE9A9A42=1
uCodeCRC-44829ABA=3
uCodeCRC-28A756C1=1
uCodeCRC-2A055441=4
uCodeCRC-D96C3E29=4
uCodeCRC-F6881807=0
uCodeCRC-E1AABBB7=3
uCodeCRC-061945FA=1
uCodeCRC-173AC469=2
uCodeCRC-A10100AF=1
uCodeCRC-9FC82526=5
uCodeCRC-BD24F5CE=4
uCodeCRC-2C3B656F=1
uCodeCRC-D3456111=7
uCodeCRC-22DC6FCF=4
uCodeCRC-D5BCFA46=1
uCodeCRC-C9A8CB28=0
uCodeCRC-86CB2DF5=0
uCodeCRC-92AE0D7B=5
uCodeCRC-8BA4A545=6
uCodeCRC-2DF72864=0
uCodeCRC-32FA82AB=7
uCodeCRC-CF35DF5D=4
uCodeCRC-6244C645=4
uCodeCRC-4E3F4E43=1
uCodeCRC-2F1087E4=4
uCodeCRC-08E3EF23=0
uCodeCRC-4F3DAC70=7
uCodeCRC-11E7039B=4
uCodeCRC-C890DB85=4
uCodeCRC-9C98DBF8=1
uCodeCRC-EADA834F=1
uCodeCRC-8CF7A447=0
uCodeCRC-F79A6F1B=1
uCodeCRC-F9D252D0=4
uCodeCRC-79A67149=1
uCodeCRC-4F8BF2A5=3
uCodeCRC-38F853CC=4

//--------- Configuration Section ------------//

[Configuration]
WindowModeNo=
FullScreenNo=
DumpTexture=
VRMLOutput=

//--------- Games Numerical ------------//
//
// Below are all the Games starting with numbers in thier names
//
//-------------------------  Number or Letter Here  --------------------------

[CRC1-CRC2-C:Country Number]
Good Name=
Internal Name=             
UCode=
FrameBuffer=
FogEmulation=
ForceDepth=
Comments=


//--------- End Of File ------------//
//
// Anything Below here was added by you...................
//
//-------------------------  End Of File  --------------------------


Ice also any chance for each section to check that there is a Space between last entry and newly saved one when saving? that way it will no longer all be on top of each other and more room to edit and update in the new format? like shown above

[Edit]

Ok i have attached a very WIP ini with all names and configs apart from some uCodes and Comments.

I will update as i go along and when finished it will be added to Latest Builds for download with the plugin.
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on November 29, 2011, 04:09:25 PM
Updated with the B Section:

//--------- Games Alphabetical ------------//
//
// Below are all the Games starting with B in thier names
//
//-------------------------  B  --------------------------
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: strutter on December 07, 2011, 06:34:13 PM
I take it an ini file doesn't get created on the fly at the moment?

The GUI has the option to save the uCode but this doesn't seem to work, always reverts back to uCode 0 for me unless I'm doing something wrong?
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on December 07, 2011, 06:53:01 PM
hi strutter, it does indeed create the changes when save is selected and like above it creates a [uCodeCRC] and Game Specific sections but not like the one above thats just what i am working on with ice to make a cleaner and more manageability for myself to be honest.

I will attach my normal ini that was created that my above one was based off of.

If you are having problems can you be more specific how it happened so we can try to reproduce it

Also above section now updated to

Updated with the B Section:

//--------- Games Alphabetical ------------//
//
// Below are all the Games starting with D in thier names
//
//-------------------------  D  --------------------------
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: strutter on December 07, 2011, 11:13:46 PM
Hello Gent,
Don't worry, I figured it out and it was partly me being a doofus  :P

The permissions on my Project64 folder mean that unless I run PJ64 as an Administrator then it won't be able to create the ini file.  So pressing 'Save' doesn't do anything in this instance.

As soon as I ran it as an Administrator, and configured the plugin, tr64_ogl.ini appeared!

Had a look at that file and I see what you mean, think it would definitely be better with the changes you are suggesting - will have a look at your sample ini too.

Cheers,
S.
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on December 19, 2011, 11:08:10 PM
I have uploaded my latest progress to show how it will look and how the comments will be from the plugin and comments tab.
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on December 23, 2011, 02:19:57 AM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the G's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on December 24, 2011, 12:09:26 AM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the H's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on December 24, 2011, 03:54:28 PM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the I's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on January 19, 2012, 12:48:20 AM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the k's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on January 20, 2012, 08:59:48 PM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the O's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on January 22, 2012, 09:13:11 PM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the Q's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on February 05, 2012, 03:29:52 PM
Just uploaded the latest as i have finished testing and adding Ucode and comments for the S's
Title: Re: TR64 OpenGL Video Plugin Official Database Ini
Post by: Gent on February 07, 2012, 06:43:47 PM
Jusi have finished testing and adding Ucode and comments for the Z's.

That is it :) the file is now complete and ready for the end user.

No pop ups for uCodes or need to mess about with the config unless for testing purposes.

You can find the release in the first post